New Challenge: Everyman
Create a fanwork about an ordinary character in the legendarium using a quote about an unnamed character as inspiration.

A night trapped in the pit with the werewolf at Tolin Gaurhoth from the perspective of one of the elves in the company of Finrod and Beren.

Set after the War of Wrath. The elven thralls Morgoth used for his own devices are freed, in one a soldier finds something he did not expect, something which he believed he would never see again.

While embarking upon an Arctic expedition in hopes of discovering secret knowledge that might relieve the marring of Arda, a loremaster of Tirion makes a much darker discovery that undermines the very foundation of his belief. Inspired by the style and mythology of H.P. Lovecraft.

Faced with the choice between execution or working on the preservation of dead people, young Azruhâr finds himself drawn into an increasingly political struggle between faith and power, tradition and new ideas - and a journey beyond his wildest fears and dreams.

At the end of the First Age, Finarfin, political missionary, travels across Middle-earth and finds his way to Oropher's court. Much to his dismay.

Gondolin welcomes an unusual visitor.

A lone inhabitant of Angmar reflects on its terrible king.

Being a fantastical account of the Lady Galadriel’s journey to Middle-earth by an unknown author; edited and with critical comments by Erestor and Melinna of Ered Luin; preface by the Lord Celeborn of Lórinand, formerly of Doriath, Sirion and Eregion.
MEFA 2010 Third Place (Times: First Age and Prior: Noldorin Elves).

Nerdanel is in love with a Noldor prince with a reputation for being sullen at best, difficult at worst. Whatever does she see in him? And how will Mahtan get along with him?

Nerdanel finds herself drawn back to Formenos. There she finds something unexpected. Written for the December challenge, Lost Letters.

A collection of drabbles, mostly written for the LJ comm Tolkien_Weekly. Some of these drabbles received awards in MEFA 2010; see inside for details.
10. Good as New. Glorfindel, his father and a piece of the past. One drabble.

The tale of the Children of Hurin seen through the father's/enemy's eyes

On his sixteenth birthday, Tuor finds a letter from his long-dead mother and comes to a harsh realization about his foster-family.

Furious at the theft of the Silmaril from his iron crown, Morgoth seeks revenge. He has become his own, and everyone else's worst enemy.

Angwë, a Maia, wants to make his mark on Arda. Melkor's rebellion complicates matters...

Artíre and Sauron have put an end to their destructive feud... for the moment. How long can it last if others want to reignite it?

Furious at having been forced to take sides between Melkor's forces and the Ainur, Artíre seeks revenge on Sauron.

Sequel to “Artíre's Choice.” After years of hiding from the wrath of the Valar, Artíre the Watcher decides to emerge, only to find that the world he knew has changed beyond all recognition.

Artíre is accosted by Sauron, who invites him to take part in the dramas he loves to observe.

Artíre is induced by Sauron to choose between serving the forces of light and the forces of darkness, when he would rather be neutral.

A how-it-might-have-been tale based on the Chapter "Of Beren and Lúthien" in The Silmarillion and other writings which fans will recognize.

This is an attempt at writing an account of the destruction of Doriath by the Sons of Feanor. It shall include the battle and aftermath. Hope you enjoy it.

At the end of the First Age, religious feuds and civil unrest threaten Valmar and Tirion. A 'What-If' AU.
New in Chapter 20: Sidaizon sets out to begin his new duties as Oraistar of Oichimyaiva, and learns some disturbing news from Vedezir.

Before he became Tar-Aldarion, Anardil, Tar-Meneldur's heir, sailed far and wide on the great ship, the Númerrámar. While Captain Anardil prepares to embark on his seven year voyage, a young loremaster writes to him, eager to accompany captain and crew in search of strange flora and fauna. In letters exchanged prior to the voyage, Captain Anardil discovers that the loremaster has some unusual ideas pertaining to the origins of species.